So after sleeping on it and thinking about the scene while watching my son all day today. I'm going to scale down the hangar a bit and I'm also thinking about ditching the lower bay doors. I have plenty of assets so at this point I'm going to move some stuff around or just draw a schematic.
either way, here's the wip shots I have stopped at until I decide what size and layout i want to go with.
On a second note, I suppose I might as well plan a small story to be told whilst making a new layout.
Why my last post had horrible grammar, i don't know, but here's some progress.
The ship is from game jam, it's placeholder for now. Once i get the environment textured then i'll begin working on the craft. I'm going to model a few more things, then i'll make a quick lighting pass.
I came across Stuart Kim's website and couldn't but get inspired.
This concept (Repair Dock) really caught my eye.
I really like the belly of the ship docking bay, I also wanted to make a vehicle, but wanted a scene to put it in.
After grabbing some pics off of Google images, I made a collage things i like. I'm starting to lean further away from making environments directly from concept.
Once it's all blocked out today, I should have a lighting, but it'll mostly be suggestive. Hopefully by Monday I can start texturing.