Sunday, April 27, 2014

Thursday, April 24, 2014



Finally got the Ak where I wanted it.  Gonna ask a friend to animate it so I can work on the environment now.  Good by to sleep this week.  FML

Sunday, April 20, 2014

Sorry Dylan, I know I haven't posted, I've been super busy with... well, you know how life can be.
But I'm here posting progress on the primary weapon that will be in the level.

Monday, April 14, 2014

So i just added the terrain, fencing, and player spawns.  It's all prelusive at this time, this week coming up is asset creation, population, and textures.



Friday, April 11, 2014

Added some texture, changed the lighting color a bit.  Changed the exponential fog color as well, added some pick ups for Mondays play though.  Assets will be laid out to close the space up, right now the floors seem to open, that will change.
I wont be adding anything to the map until Monday.
I have a super busy weekend.
See ya all then.

Wednesday, April 9, 2014

The Lighting is still in the process.  I used a bit of a warmer color this time, but there is definitely still a very cool feel to the whole level.  I promise it will be much brighter.
As for the scale, it's only two floors, the first is a little more closed off, and the second is much more open.
The rest of the building is just to give you a sense like you're in an actual abandoned facility.  It modular as hell, so one side of the building is 4 sides.













Monday, April 7, 2014

Deathmatch Blockout

The lower level is almost completely blocked out, made a quick lighting pass.

Abandoned Factory 2157

Here is some still from the movie Elysium to give you an idea of how the factory will look.